Saturday, 21 November 2020

Putting my work into Unreal

 21/11/20 - Week 7

This week, after finishing my blockout, I worked on putting my work into Unreal and lighting the scene in the way I wanted. This was quite difficult as I was learning unreal as I went along, I didn't really use it last year. It is quite a challenging program to me as things seem very over or under complicated.
In the end, I have managed to put my scene into Unreal to a varying degree of success. I think it looks nice with the lighting but I don't really know how to make the lighting look more realistic and compliment my scene so this is definitely something to try to work on & learn. I haven't properly put my materials in yet as I am not sure if I will change them and I am still a put confused on how or if we are integrating substance painter into this project. So, right now, my textures haven't been collapsed into one file, and have just been taken straight out of designer. This issue and the textile density are the two things I need to fix currently.




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