27/03/21 - Week 25
The past couple of weeks, I have been working on finishing all the modelling from the initial blockout. This is where I currently am. I still have to put a couple things into zbrush to create some detail this is mainly the tree root, the stone arches and I would also like to implement a helmet that I would need to sculpt. I have taken all of this into unreal though I have not yet put in any lighting.
I am pretty happy with how this looks, I wanted to add quite a bit of detail to the kitchen area and I mainly have done this by filling it up with plates, ingredients and glasses. Hopefully I will still have time to texture all of this and make it look how I want it to. I am happy that the areas look a lot like how I initially wanted them to in my sketches and I think it will create a successful and interesting set of rooms for the group project.
I didn't run into too many issues but I think I definitely was very slow with modelling this, I did things like not name things as I went along or unwrap when I was modelling. I was worried I was going to change things but in the end I didn't change too much once I had placed it in so having to deal with the amount of duplicated things and renaming everything just slowed me down a lot. I will definitely take this into consideration next time I work on a project and hopefully it will allow me to speed up.
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