Monday, 18 January 2021

Finishing off the Face

 18/01/21 - Week 16


I have now gotten the face to a place where I am happy with. To finish some things off and get an idea of placement I have sculpted some eyebrows and also a small lash line to add a bit of depth, I am not sure if I will include the lashes in the high poly but I think it creates a nice small detail to the face. I have noticed that as this sculpt has progressed it has not become as realistic as I wanted it to be, but I do like the style I have come up with. I have still been struggling a bit with the likeness of the model but I think that it's probably best that they don't look completely similar, and I am also happy with the look of the face in general.

 I am really glad I chose the method I did to create this sculpt as I feel I have created a smooth sculpt with things in the right place and in the right proportions. I have not run into too many issues but right now I am just trying to figure out how to use zmodeler so I can create better topology easier. I wanted to use it for the brows and lashes but have found it too difficult. This will be important for the clothes so I will try to use it more as I move into the body.

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